I have been experimenting with character modelling for my final piece. Below is an example of the initial attempt:

This may give an indication of the type of effect I am trying to create. Although this is at an early stage, I don't think that this initial model is quite what I'm looking to produce. I'm also concerned that the limbs are too thin and will be dificult to rig. Jo Bowman has recently shown us how to apply bones and use a physics modifier to rig a character and I'm keen to ensure the model will be suitable.
I will have to have another look at how to produce a quality model.
Also below I have been experimenting with a suitable opening title scene:
This uses two elements that I have already produced an shown on the blog. I think that this combination works pretty effectively.
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