Week 6 14-03-08:
Whilst looking at some of the work produced by other students, I came across a feature that I had not seen In 3D max before but was very impressed by:

Maria Was applying a hair and fur modifier to one of her models. This was something that I had never produced before and was really eager to implement. Above is an example of the hair modifier applied to selected polygons of a simple shape. I was interested in the idea of applying hair to my central character.
I was quite surprised how easy it was to get a hold of the basics of this modifier. the problem was when it came to rendering. The simple image render time increased from 1 second to 12 second once the hair modifier. Trying to add this to a final scene could slow the process massively. As a result I feel It won't make it into the final piece!
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